Merge branch 'jacco-2' into 'develop'
Jacco 2 See merge request !44
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- Vrij II/Assets/Prefabs/JaccoFabs/NPC1.prefab 14 additions, 0 deletionsVrij II/Assets/Prefabs/JaccoFabs/NPC1.prefab
- Vrij II/Assets/Prefabs/TestJoey/Bullet.prefab 1 addition, 0 deletionsVrij II/Assets/Prefabs/TestJoey/Bullet.prefab
- Vrij II/Assets/Scenes/AiDevScene.unity 41 additions, 17 deletionsVrij II/Assets/Scenes/AiDevScene.unity
- Vrij II/Assets/Scripts/AI and spawner scripts/ChildAgent.cs 8 additions, 0 deletionsVrij II/Assets/Scripts/AI and spawner scripts/ChildAgent.cs
- Vrij II/Assets/Scripts/AI and spawner scripts/ChildCharge.cs 3 additions, 3 deletionsVrij II/Assets/Scripts/AI and spawner scripts/ChildCharge.cs
- Vrij II/Assets/Scripts/AI and spawner scripts/ChildStatus.cs 36 additions, 0 deletionsVrij II/Assets/Scripts/AI and spawner scripts/ChildStatus.cs
- Vrij II/Assets/Scripts/AI and spawner scripts/ChildStatus.cs.meta 11 additions, 0 deletions...Assets/Scripts/AI and spawner scripts/ChildStatus.cs.meta
- Vrij II/Assets/Scripts/AI and spawner scripts/NPCSpawner.cs 43 additions, 14 deletionsVrij II/Assets/Scripts/AI and spawner scripts/NPCSpawner.cs
- Vrij II/Assets/Scripts/Refill Scripts/Sacrifice.cs 7 additions, 0 deletionsVrij II/Assets/Scripts/Refill Scripts/Sacrifice.cs
- Vrij II/Assets/Scripts/Weapon Scripts/DamageField.cs 3 additions, 2 deletionsVrij II/Assets/Scripts/Weapon Scripts/DamageField.cs
- Vrij II/Assets/Scripts/Weapon Scripts/Projectile.cs 1 addition, 1 deletionVrij II/Assets/Scripts/Weapon Scripts/Projectile.cs
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